I like making cool shit.
My name is Anthony Papetti and I like bringing people together and making cool stuff. Those two things are the reason I got into game development. Being able to instantly make a friend from across the planet by meeting in a virtual space or bonding online over the same media is something that I hold near and dear to my heart. Some of my longest and closest friends I’ve met playing video games and that has pushed me to give other people that experience of making an unlikely friend.
I remember showcasing a game for the first time at PAX East and watching people’s faces light up playing a game I sunk my heart and soul into and I’ve been chasing that high ever since. Knowing that something I made gave another person a little bit of joy makes all the tedious problem solving and endless headaches worth it.
Skills applicable to Game Dev: Design Team Organization, Basic Knowledge of SCRUM, Task Creation and management, Basic Marketing and Social Media Promotion, Unity 2D and 3D, Plastic SCM, Github, Visual Studio, FMOD, Ableton, Reaper, FL Studio, Maya, Blender, Unreal Cinematics, Photoshop, DevToDev, Ryver, Monday, Slack, Microsoft Teams, and G- Suite.
A few things that inspire me: good music, a warm meal, rivers, a good mosh pit, spite, Marvin Gaye, reckless driving, an unscratched record you find in a bargain bin at a local record store, old cars, my mom and dad, comically large dishware, repurposed clothing, my older sibling Myka.